I’ve been using Squarespace 6 for awhile now, and it’s been working well. The iOS apps are still not that helpful, and it’s taken a lot of time to figure out how to get a related content widget installed.
Unlike WordPress, there’s not an easy plug and play solution for it. You have to go to a third party to get something set up. I’ve worked with two: Outbrain and nRelate.
It’s tricky either way. Both will provide custom code to paste into Blog Settings > Advanced > Post Blog Item Code Injection.
Getting it just right is the tricky part. I had a problem with the widget appearing on the first post on my homepage in addition to the permalink pages where I wanted them.
Squarespace determined that the problem was with the code being used.
Outbrain couldn’t fix it. Or didn’t feel like taking the time to get it figured out.
nRelate, however, was fantastic about it. They tweak the code on their back end until you get it just right. It took a little longer than I thought it would, but it seems like everything is working great now. The widget appears on permalink pages, not on the home page list of posts. We are all big winners.
If you’re looking for something like this, reach out to them and they’ll hook it up.
I’ve been meaning to buy one of these for the better part of a year. But Dr. Drang points out that while big ice cubes dilute your drink more slowly, they don’t actually cool your drink as fast as smaller cubes.
Yes, big cubes melt (and therefore dilute your drink) more slowly, but at the cost of cooling your drink more slowly. How much more slowly?
[The recommended big cubes] cooled a glass of room temp water by 26.8 degrees in 10 minutes, diluting it by 26 grams.
… Using the same 100 grams of ice but in two cubes instead of one giant one, the small ice cubes cooled the drink the most (28.5°) and also diluted the drink the most (28 grams).
Though I am a gentleman, and gentlemen don’t turn down Star Wars novelties.
I spotted this H2 out for a drive a few weeks ago. It seems like it’s been a few years since I’d last seen one. But I’ve noticed more and more of them on the road since then, returning from the dark recesses of McMansion garages where they’ve been slumbering since 2008. Clearly, someone forgot the double-tap to the head.
There’s no “too soon” for a Hummer owner. It must take some big brass ones to dust off the harbinger of the end of Western Civilization to take it for a spin. But no one ever confused conscientiousness, nuance and empathy with traits that would be found behind the wheel of GM’s answer to the M1 Abrams Battle Tank. So move your ass out of the way, recession, America’s riding shotgun and we’ve got ass-kicking to do … or … groceries to get. And we might need to pick the kids up at the rec center while we’re out.
This has been a weird season for The Walking Dead. Come to think of it, so was season 2. The show has always been full of annoying characters. Especially the women. Terrible. And they keep finding more of them. But the awe of an epic zombie apocalypse helped to offset all of that.
During season two, I joked about it being a zombie show without any zombies. Then during a panel about writing for video games at SXSW, one of the panelists was describing the zombies in the Walking Dead video game as being like the weather. More of something that happened than any kind of focal point or target or objective. Which was an interesting way to look at it.
Though on the show I’m not sure they are even that important anymore. In season three, no one is scared of them unless tied to a chair. They’ve gotten used to it. Desensitized. Corpses are just wandering around here and there, mostly in the background with the rest of the vegetation. And if one gets in the yard coud you please just punch a hole in its head? And make sure to pull that weed in the road while you’re out there.
Really, the walkers on the Walking Dead have just become a nuisance. Like having rodents in the yard or coyotes in the holler. And what I’ve realized from this experiment in making a TV series about the zombie apacalypse is that on a long enough timeline, a show about zombies will eventually just be a show about people. And if your characters are annoying, it’s going to get difficult for everyone. Scary even.