This has been a weird season for The Walking Dead. Come to think of it, so was season 2. The show has always been full of annoying characters. Especially the women. Terrible. And they keep finding more of them. But the awe of an epic zombie apocalypse helped to offset all of that.
During season two, I joked about it being a zombie show without any zombies. Then during a panel about writing for video games at SXSW, one of the panelists was describing the zombies in the Walking Dead video game as being like the weather. More of something that happened than any kind of focal point or target or objective. Which was an interesting way to look at it.
Though on the show I’m not sure they are even that important anymore. In season three, no one is scared of them unless tied to a chair. They’ve gotten used to it. Desensitized. Corpses are just wandering around here and there, mostly in the background with the rest of the vegetation. And if one gets in the yard coud you please just punch a hole in its head? And make sure to pull that weed in the road while you’re out there.
Really, the walkers on the Walking Dead have just become a nuisance. Like having rodents in the yard or coyotes in the holler. And what I’ve realized from this experiment in making a TV series about the zombie apacalypse is that on a long enough timeline, a show about zombies will eventually just be a show about people. And if your characters are annoying, it’s going to get difficult for everyone. Scary even.